The following pics are of an old Trygon of mine, that I've since gotten rid of, but shows the basic theme I will be going for yet again - acid green carapace fading to black, dark gray skin, green talons/claws, and pink/purple squishy bits (tongues, tubes, etc).
I always try to focus on the two parts of the model that draw the most attention - bases and faces. I've highlighted up the face of the creature to a lighter gray, to give the model some depth. I've also done a three-color highlight on the sand of the base, and included patches of dead grass, snow, and slate to make the model more interesting and finished looking.
Below are pictures of a completed brood of hormagaunts, so you can see that the scheme is even more striking when the swarm is at full strength rushing towards your lines in a headlong sprint!
Stay tuned for more - I should be able to get some models primed tonight, and will have pictures of my first flying hive tyrant live this evening, with more to come over the weekend (I'm not going to be drinking for a few weeks - the holidays were a whirlwind of late nights and whiskey).
Cheers,
-Nick
I totally agree with you on "bases and faces". For years I kept my bases understated and have been adding details to them the last year or so in order to give my models more draw.
ReplyDeleteOne of the fears is always that the bases overshadow the model itself, I've definitely seen that happen with guys like James Wappel who are determined to lavish everything with insane details. But you've got a great balance. I noticed that with your WoC too. Good stuff.
Thanks Nick, I appreciate that! I'm thinking about foregoing the snow this time around as well, to make sure I don't overpower the buggers. Might add some water effect spawning pools to some of the larger bases and gargantuan creatures, just to add some flavor ala Nard Prime's pink kthulu nids over on Warpshadow.com
Delete